kernel

May
03
Creating a first person shooter with one million players

Creating a first person shooter with one million players

Is it even possible? Turns out it's a lot closer than you may think.
11 min read
Apr
14
Writing highly scalable backends in UDP. The solution.

Writing highly scalable backends in UDP. The solution.

Last week I shared an interview question I've used successfully at Network Next. In this article I share the solution.
3 min read
Apr
01
XDP for Game Programmers

XDP for Game Programmers

Learn how you can use XDP/eBPF to get maximum bandwidth for your applications.
15 min read