Planning server locations for your multiplayer game
The best places to put your game servers.
What is lag?
Baby don't hurt me, no more.
Creating a matchmaker for your multiplayer game
Don't test in production. Test in simulation!
The case for network acceleration in multiplayer games
Fixing bad network performance greatly improves the player experience.
Choosing the right network model for your multiplayer game
Don't fuck it up. Pick the correct one for your game.
Creating a first person shooter with one million players
Is it even possible? Turns out it's a lot closer than you may think.
XDP for Game Programmers
Learn how you can use XDP/eBPF to get maximum bandwidth for your applications.